Issue 24 – You Enter a Tavern…

Seventy-eight percent of all adventures start in a tavern (according to a statistic I just made up on the spot), but how do you bring a tavern or an inn to life?

Also in this week’s issue, Sage Advice talks about level limits (again!), we build our artifact in the Adventure Construction Set, bravely resist all innuendo while discussing the Rod of Lordly Might in the Dragon’s Hoard, and gush on about Gen Con and the new Roll for Initiative IPHONE APP!

The app will get a proper promotion on the site tonight, for now, use this link if you’d like to support Roll For Initiative by purchasing our app: http://itunes.apple.com/us/app/roll-for-initiative-the-1st/id382661949?mt=8

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About the Author

Jayson played his first game of AD&D in 1983, and still plays with the books he bought from a musty secondhand gaming shop in Des Moines back then.