About Author: PC Buzz

Posts by PC Buzz

  • Arisel’s eyes crested the dune. The Palid Caravan marched through the sands below. I’ve caught them in time, good. The lord’s mark felt cold on his chest. Sand shifted. Fools...

    Desert Fighter

    Arisel’s eyes crested the dune. The Palid Caravan marched through the sands below. I’ve caught them in time, good. The lord’s mark felt cold on his chest. Sand shifted. Fools...

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  • Parallel universes touch every so often and share contents, alchemists blend strange material together in fire, and items are often cursed for the torment of a magic-users enemy.

    Tables for Minutia

    Parallel universes touch every so often and share contents, alchemists blend strange material together in fire, and items are often cursed for the torment of a magic-users enemy.

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  • 17. The Heretic; when the time comes every character will perceive the PC as a witch/warlock/whaterverelseyouburn, then burn them; a witch being burned
18. The Maidens; the PC will be mobbed by a large number of bizarrely bewitched women; several women in various states of undress

    Deck of Many Dooms

    17. The Heretic; when the time comes every character will perceive the PC as a witch/warlock/whaterverelseyouburn, then burn them; a witch being burned 18. The Maidens; the PC will be mobbed by a large number of bizarrely bewitched women; several women in various states of undress

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  • When found by the a party the doll will mark the first who touches it. If none touch it, it marks the first character to point out how creepy it looks.

    Another Creepy Doll

    When found by the a party the doll will mark the first who touches it. If none touch it, it marks the first character to point out how creepy it looks.

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  • For better or for worse, adventures take to the high sees: young warriors for glory, lame peasants for freedom, inspired holy men in their search for their god, or mages who wish to master the skills of water parting.

    Tetrahedral: Isles of Akar

    For better or for worse, adventures take to the high sees: young warriors for glory, lame peasants for freedom, inspired holy men in their search for their god, or mages who wish to master the skills of water parting.

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  • Tetrahedral's rotation is centered around the single point where the three lighted planes meet, and its downward perpendicular line. As a result the three lighted sides cycle through the same star patterns, and the darkland's sky only rotates.

    Tetrahedral: A New World

    Tetrahedral's rotation is centered around the single point where the three lighted planes meet, and its downward perpendicular line. As a result the three lighted sides cycle through the same star patterns, and the darkland's sky only rotates.

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  • As we all know, it was once assumed the world was flat. Yes eventually some ancient scientist figured otherwise, but just imagine if the world really was as flat as a scroll. Now imagine a world as such in your game, where the pesky laws of gravity and physics need not apply.

    On Flat Surfaces

    As we all know, it was once assumed the world was flat. Yes eventually some ancient scientist figured otherwise, but just imagine if the world really was as flat as a scroll. Now imagine a world as such in your game, where the pesky laws of gravity and physics need not apply.

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  • Welcome back for another installment of Shadowy Paths. This time we will be looking at a comparatively darker module then the first. Remember all modules I review are available free from Dragonsfoot. Now let's dive in to Horror of Spider Point...    Time for the fun to begin.

    Shadowy Paths #2 Horror of Spider Point

    Welcome back for another installment of Shadowy Paths. This time we will be looking at a comparatively darker module then the first. Remember all modules I review are available free from Dragonsfoot. Now let's dive in to Horror of Spider Point... Time for the fun to begin.

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  • In this series I will be looking at modules, freely available from Dragonsfoot, and giving my opinion on them. I may also sparkle some new ideas that any body may use freely with.

    Shadowy Paths #1: The Temple of Diancecht

    In this series I will be looking at modules, freely available from Dragonsfoot, and giving my opinion on them. I may also sparkle some new ideas that any body may use freely with.

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  • So you finally let your players get a hold on The Robe of Useful Items, now what. Think about it. Do you want to come up with an item each time a player opens a pocket?

    A Robish Percentile

    So you finally let your players get a hold on The Robe of Useful Items, now what. Think about it. Do you want to come up with an item each time a player opens a pocket?

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