Recently, we got an email from a listener named Tom, who supported using laptops during his AD&D 1e game, here is what he had to say: I am currently running a 1e campaign with a 5 players , 1 of whom ( my nephew) lives over 2000km away from my house. we play using skype
Author Archives: DM Vincent
In Issue 4 we spoke of Wishes, how they are used, and what it is. Well there is two great articles in Dragon Magazine #49 about wishing, and I thought I would give you a teaser of that, by grabbing just “The General Principles of the Wishes”
Issue # 9! We are back, bringing you the very best in AD&D 1E! On the slate this week, we talk about the Rust Monster
A small gaming convention that runs twice a year in the great state of PA. Tons of fun games, crafts, D&D and more
Join the DMs this week as they bring a small updated, and go into the letters in Sage Advice and then Stickler’s spot light talking about, Encumbrance rules. Blackstone’s second segment is included as well! Sit back and enjoy media.blubrry.com/rfipodcast/p/archive.org/download/RollForInitiativeVol1/RFI007.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | RSS
After a small break we are back! In sage advice we answer some emails, feature 1 we talk about Divine intervention, in the Creature Feature we speak of Flolites, Playing Tips we talk about DMs bringing in new players to an already running campaign, The Vorpal sword on the Dragons Horde, and Jayson talks some
….tips on grading your players and an interview segment with S&W developer Matthew Finch. Enjoy everyone! Happy New Year!
Another episode of RFI comes to you this week, as YOUR X-Mas gift! Listen in as DM Vincent and Jayson go through the game you loved to play
Mordenkainen’s AD&D statistics were first published in The Rogues Gallery (1980). His statistics were updated in Mordenkainen’s Fantastic Adventure (1984), The City of Greyhawk (1989), and Epic Level Handbook (2002).
One of the seminal influences in fantasy in the twentieth century has left us for Valhalla. Gygax was a giant, a man whose enthusiasm and sense of adult play took a weird cerebral offshoot of board and strategy games and turned it into an accessible, endlessly stimulating, life-changing mythology for the Star Wars/Lancer Conan/”Frodo Lives!” generation of the 1970s and 80s.
Reader Jervis Johnson kindly sent along the following short article by Gary Gygax, published in the October 1972 (No. 127) issue of Wargamer’s Newsletter. There’s no copyright statement on the issue from which this is taken, but it’s assumed to be copyrighted to Donald Featherstone, who began this venerable periodical in 1962.
Well, not much to say here, except, here is a map of the land. Check it out, use it for your adventures and let us know what happened!