A little holiday treat, we at RFI wanted to share a holiday themed adventure we found over at DriveThruRPG, A Very Scary Xmos by Creation Edge Games. It’s a holiday themed mini dungeons with lot of terrible puns that’s a pay what you want adventure, so how can you go wrong? So if you want
How a game of bingo can help DMs and PCs on their journey What makes Dragons and Dungeons fun is its anything-goes nature that every Dungeon Masters and Player Characters will surely experience during the game’s journey. At one point, players may simply be quietly strolling in a town and the next minute, they’re suddenly
Whether or not you play the paladin as a sub-class of the fighter or of the cavalier, the paladin class is a treat for everyone involved in the game. In this article, I’m not going to rehash what was covered in Volume 3 Issue 109. Instead, I’m going to focus on two rather obvious but
As a DM, the first thing you will do when starting a new campaign is to create your world. You’ll at least sketch out some details of the environment where the PCs will begin: the starting location (will it be a village, town, or warren of caves?), the balance of good and evil (are threats
Hello again dear readers, Every game I have ever played in has used house rules of some kind. Some have had a lot of rules and some not so much but invariably every GM has some tweaks. I know some people dislike the idea of adjusting the written rules, but I personally feel it is
It has been a long time; in fact I can’t even remember the last time I wrote an article. Recently DM Vince contacted me and asked if I would be interested in starting my column back up. I thought about it a bit and agreed I could do something, perhaps not as frequent as before as real life has kept me busy but at least once or twice a month I will attempt to provide some content.
Arisel’s eyes crested the dune. The Palid Caravan marched through the sands below. I’ve caught them in time, good. The lord’s mark felt cold on his chest. Sand shifted. Fools why don’t you see it! Brown cloaked figures emerged from the hills of sand flanking the train. Arisel pulled his short bow from his back
A little sad news is that a great person and former TSR Alumni Jean Wells has passed on. Jean worked for TSR during the early years, and did write for the Sage Advice column. She also was the original creator of B3: Palace of the Silver Princess. I had the honor to sit down with
Parallel universes touch every so often and share contents, alchemists blend strange material together in fire, and items are often cursed for the torment of a magic-users enemy.
Hey, Classic D&D and AD&D friends! Tired of the same old OSR forums? Ten pages of neck beards arguing over To-Hit Vs. AC Tables got you down? Posting up ideas for changes, only to be laughed at and chased away because you only have 100 posts instead of 10000 posts? YES? Then Head on over
I’ve Got a Crush on You Hello again Dear Readers, I have something I would like to talk about before we get into the latest column. As I mentioned last time I have been busy writing short stories in my spare time, well I have finally published the first two as an E-book. The book
Death Became Them Hello Dear Readers, It’s certainly been a while. Of late I have been writing a series of short stories I plan on publishing and that has taken up what little free time I have had during this time of year. For this article I present to you a short little adventure that
Bad to the Bone Hello again dear readers, Recently I was flipping through some of my old 1st edition supplements and came across the Book of Lairs. I used to love these books and often used them as small encounters in between adventures, or sometimes even as random encounters during an adventure. Seeing these again
17. The Heretic; when the time comes every character will perceive the PC as a witch/warlock/whaterverelseyouburn, then burn them; a witch being burned
18. The Maidens; the PC will be mobbed by a large number of bizarrely bewitched women; several women in various states of undress
Somebody Save Me As you walk down the darkened tunnel your nostrils are assaulted by an inescapable noxious odor that evokes your mind to visions of death and decay. The incessant droning you heard earlier starts and stops, starts and stops, in a maddeningly unpredictable cycle that causes you to grind your teeth and squint