I’m Your Zero

I’m Your Zero Recently I have begun a new play by post campaign.  I did thinks differently than I have ever done in a face to face campaign and decided to start all the PC’s as 0 level. I know there are some references for 0 level characters in Greyhawk Adventures, the Treasure Hunt module, and

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Tetrahedral: Isles of Akar

For better or for worse, adventures take to the high sees: young warriors for glory, lame peasants for freedom, inspired holy men in their search for their god, or mages who wish to master the skills of water parting.

More Human than Human

More Human than Human I will be the first to admit I am no fan of demi-humans (except perhaps the much maligned half-orc).  I think it is unfair the bonus abilities demi-humans receive on top of the option to multi-class.  The major restriction placed on demi’s to counter these abilities is level limits. And while

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Record of Lodoss War

In issue 28, we spoke of a great anime called “Record of Lodoss War” which was based off of a series of fantasy novels written by Ryo Mizuno. His works were based around his own created world called Forcelia, which later became adopted for his own personal role-playing games. The plots typically followed that of

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A Book by its Cover

A Book by its Cover “…finally the doors were thrust open and with a great howl the spectre faded to nothingness.  There, under glass, on a table of marble sat the book.  Our priest Narnock cast a spell and determined the book was not trapped.  Gently Rafain removed the glass lid and, fingers trembling, reached

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Ecology of the Mantari

Ecology of the Mantari  “Are you sure this thing is down here old man.”  Leanore asked as she stepped over the large rock on the tunnel floor. “Yes, Yes, I’m sure.  My student saw it with his own eyes, when it killed his torch bearer.”  Rezamat replied. “Then where is it?  We’ve been in these

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Tetrahedral: A New World

Tetrahedral’s rotation is centered around the single point where the three lighted planes meet, and its downward perpendicular line. As a result the three lighted sides cycle through the same star patterns, and the darkland’s sky only rotates.