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	<title>Comments for Roll For Initiative</title>
	<atom:link href="http://rfipodcast.com/show/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://rfipodcast.com/show</link>
	<description>A weekly podcast about 1st Edition Advanced Dungeons and Dragons</description>
	<lastBuildDate>Wed, 25 Apr 2012 20:26:40 +0000</lastBuildDate>
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		<title>Comment on Volume 2 Issue 80 &#8211; Converting 3rd Edition to 1st Edition by Keith</title>
		<link>http://rfipodcast.com/show/2012/04/22/volume-2-issue-80-converting-3rd-edition-to-1st-edition/comment-page-1/#comment-14040</link>
		<dc:creator>Keith</dc:creator>
		<pubDate>Wed, 25 Apr 2012 20:26:40 +0000</pubDate>
		<guid isPermaLink="false">http://rfipodcast.com/show/?p=1879#comment-14040</guid>
		<description>http://www.rpgnow.com/product/50700/Propz%3A-Dungeon-Features
I think might be a nice addition to Hirst Art Molds... tables,doors, treasure chests etc...</description>
		<content:encoded><![CDATA[<p><a href="http://www.rpgnow.com/product/50700/Propz%3A-Dungeon-Features" rel="nofollow">www.rpgnow.com/product/50700/Propz%3A-Dungeon-Features</a><br />
I think might be a nice addition to Hirst Art Molds&#8230; tables,doors, treasure chests etc&#8230;</p>
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		<title>Comment on Volume 2 Issue 75 &#8211; Going Solo by DM Slappy</title>
		<link>http://rfipodcast.com/show/2012/02/25/volume-2-issue-75-going-solo/comment-page-1/#comment-14027</link>
		<dc:creator>DM Slappy</dc:creator>
		<pubDate>Tue, 24 Apr 2012 02:28:03 +0000</pubDate>
		<guid isPermaLink="false">http://rfipodcast.com/show/?p=1811#comment-14027</guid>
		<description>lol fate points stupid spell check....lol</description>
		<content:encoded><![CDATA[<p>lol fate points stupid spell check&#8230;.lol</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Volume 2 Issue 75 &#8211; Going Solo by DM Slappy</title>
		<link>http://rfipodcast.com/show/2012/02/25/volume-2-issue-75-going-solo/comment-page-1/#comment-14026</link>
		<dc:creator>DM Slappy</dc:creator>
		<pubDate>Tue, 24 Apr 2012 02:27:27 +0000</pubDate>
		<guid isPermaLink="false">http://rfipodcast.com/show/?p=1811#comment-14026</guid>
		<description>I have to agree that when playing with just a DM and a player the Fate Point system works great I will usually assign the character 2 faint points per level and/or gibe bonus single points for special rewards for completing adventures and such.</description>
		<content:encoded><![CDATA[<p>I have to agree that when playing with just a DM and a player the Fate Point system works great I will usually assign the character 2 faint points per level and/or gibe bonus single points for special rewards for completing adventures and such.</p>
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	</item>
	<item>
		<title>Comment on Volume 2 Issue 67 &#8211; Ravenloft by Slappy</title>
		<link>http://rfipodcast.com/show/2011/10/27/vol-2-issue-67-ravenloft/comment-page-1/#comment-14024</link>
		<dc:creator>Slappy</dc:creator>
		<pubDate>Tue, 24 Apr 2012 00:49:50 +0000</pubDate>
		<guid isPermaLink="false">http://rfipodcast.com/show/?p=1682#comment-14024</guid>
		<description>There is soooo much Ravenloft stuff out there with rules on on the mists, gypsies and the exact location of Ravenloft. It was all described in the Ravenloft box set that came out in the 90&#039;s. They decribe Ravenloft as a demi-plane a plane of existance that borders on many different material planes so that characters can be pulled into Ravenloft from any campaign setting. I understand that you were discussing the AD&amp;D modules from the 80&#039;s but many topics have been published for many of the openended questions asked on the show. Another great refference are the Van Ritchens guides to werewolves, vamps, etc.. Thanks for the show, Love it!</description>
		<content:encoded><![CDATA[<p>There is soooo much Ravenloft stuff out there with rules on on the mists, gypsies and the exact location of Ravenloft. It was all described in the Ravenloft box set that came out in the 90&#8242;s. They decribe Ravenloft as a demi-plane a plane of existance that borders on many different material planes so that characters can be pulled into Ravenloft from any campaign setting. I understand that you were discussing the AD&amp;D modules from the 80&#8242;s but many topics have been published for many of the openended questions asked on the show. Another great refference are the Van Ritchens guides to werewolves, vamps, etc.. Thanks for the show, Love it!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Volume 2 Issue 80 &#8211; Converting 3rd Edition to 1st Edition by baronzemo</title>
		<link>http://rfipodcast.com/show/2012/04/22/volume-2-issue-80-converting-3rd-edition-to-1st-edition/comment-page-1/#comment-14020</link>
		<dc:creator>baronzemo</dc:creator>
		<pubDate>Sun, 22 Apr 2012 23:56:35 +0000</pubDate>
		<guid isPermaLink="false">http://rfipodcast.com/show/?p=1879#comment-14020</guid>
		<description>For some 1st edtion module&#039;s, don&#039;t forget about the Advanced Adventure line from Expeditious Retreat Press.</description>
		<content:encoded><![CDATA[<p>For some 1st edtion module&#8217;s, don&#8217;t forget about the Advanced Adventure line from Expeditious Retreat Press.</p>
]]></content:encoded>
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	<item>
		<title>Comment on B2 &#8211; Keep of the Borderlands by Gary Gygax by Dwarin</title>
		<link>http://rfipodcast.com/show/2012/01/15/b2-keep-of-the-borderlands-by-gary-gygax/comment-page-1/#comment-13989</link>
		<dc:creator>Dwarin</dc:creator>
		<pubDate>Tue, 17 Apr 2012 01:44:02 +0000</pubDate>
		<guid isPermaLink="false">http://rfipodcast.com/show/?p=1749#comment-13989</guid>
		<description>I am running Keep on the Borderlands right now and it&#039;s one hell of a module. I agree with you in all accounts. It is very open ended and I keep filling it with small details as the players explore the keep and environs. I use the &quot;less is more&quot; approach in that I just detail things as I go along. For instance, at this moment, I don&#039;t know how to link all the factions, although I have a vague notion of using the cleric of Chaos as a unifying force. He seeks something in the area, although I&#039;ve yet do determine what. But it has been fun all along and the players, who are all first time AD&amp;D players, are enjoying it very much.</description>
		<content:encoded><![CDATA[<p>I am running Keep on the Borderlands right now and it&#8217;s one hell of a module. I agree with you in all accounts. It is very open ended and I keep filling it with small details as the players explore the keep and environs. I use the &#8220;less is more&#8221; approach in that I just detail things as I go along. For instance, at this moment, I don&#8217;t know how to link all the factions, although I have a vague notion of using the cleric of Chaos as a unifying force. He seeks something in the area, although I&#8217;ve yet do determine what. But it has been fun all along and the players, who are all first time AD&amp;D players, are enjoying it very much.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Volume 2 Special Insert 5 &#8211; Adventure Design by Producer Matt</title>
		<link>http://rfipodcast.com/show/2012/04/03/volume-2-special-insert-5-adventure-design/comment-page-1/#comment-13910</link>
		<dc:creator>Producer Matt</dc:creator>
		<pubDate>Thu, 05 Apr 2012 02:26:45 +0000</pubDate>
		<guid isPermaLink="false">http://rfipodcast.com/show/?p=1838#comment-13910</guid>
		<description>DOH! I fixed the links. I put an extra 0 in the file name that messed everything up.</description>
		<content:encoded><![CDATA[<p>DOH! I fixed the links. I put an extra 0 in the file name that messed everything up.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Volume 2 Special Insert 5 &#8211; Adventure Design by Angry Monk</title>
		<link>http://rfipodcast.com/show/2012/04/03/volume-2-special-insert-5-adventure-design/comment-page-1/#comment-13904</link>
		<dc:creator>Angry Monk</dc:creator>
		<pubDate>Wed, 04 Apr 2012 03:45:16 +0000</pubDate>
		<guid isPermaLink="false">http://rfipodcast.com/show/?p=1838#comment-13904</guid>
		<description>oops...the mp3 version of the podcast doesn&#039;t seem to be working.</description>
		<content:encoded><![CDATA[<p>oops&#8230;the mp3 version of the podcast doesn&#8217;t seem to be working.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Issue 19 &#8211; Swords and Stationery by Volume 2 Issue 77 &#8211; Greyhawk Revisited</title>
		<link>http://rfipodcast.com/show/2010/06/10/issue-19-swords-and-stationery/comment-page-1/#comment-13790</link>
		<dc:creator>Volume 2 Issue 77 &#8211; Greyhawk Revisited</dc:creator>
		<pubDate>Mon, 19 Mar 2012 00:29:16 +0000</pubDate>
		<guid isPermaLink="false">http://rfipodcast.com/show/?p=657#comment-13790</guid>
		<description>[...] RFI talking Props in games &#8211; Issue 19 Swords and Stationary &#8211; rfipodcast.com/show/2010/06/10/issue-19-swords-and-stationery/ [...]</description>
		<content:encoded><![CDATA[<p>[...] RFI talking Props in games &#8211; Issue 19 Swords and Stationary &#8211; <a href="http://rfipodcast.com/show/2010/06/10/issue-19-swords-and-stationery/" class="autohyperlink" title="http://rfipodcast.com/show/2010/06/10/issue-19-swords-and-stationery/" target="_blank">rfipodcast.com/show/2010/06/10/issue-19-swords-and-stationery/</a> [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on B1 &#8211; In Search of the Unknown by Mike Carr by Angry Monk</title>
		<link>http://rfipodcast.com/show/2012/01/15/b1-in-search-of-the-unknown-by-mike-carr/comment-page-1/#comment-13689</link>
		<dc:creator>Angry Monk</dc:creator>
		<pubDate>Fri, 02 Mar 2012 02:41:28 +0000</pubDate>
		<guid isPermaLink="false">http://rfipodcast.com/show/?p=1743#comment-13689</guid>
		<description>Thanks for your reviews, DM Will.</description>
		<content:encoded><![CDATA[<p>Thanks for your reviews, DM Will.</p>
]]></content:encoded>
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