Week number 3 talks about re-binding your old hardcover books, and features a mysterious scroll delivered from the world of Greyhawk… This week’s chapters: Re-binding your books Letters From Greyhawk: Thane’s Tale Creature Feature Theater: The Beholder Playing Tips: Alignment The Dragon’s Hoard: Glowing Globe Sticker’s Spotlight: Keeping Track of… The Library: Quag Keep media.blubrry.com/rfipodcast/p/archive.org/download/RollForInitiativeVol1/RFI003.mp3Podcast:
Week number two has our first interview, a discussion about where to find the books we all need, and it’s our first show as a member of the D20 radio network! Show notes for this episode: Where to find 1st edition AD&D books Creature Feature: The Automaton Game Mechanics: V,S,M: All about Magic-User spells The
The interview in show #2 is with Erik Brynjolffson, creator of Dragonfire and Dragonfire II: The Dungeonmaster’s Assistant. These days, Erik is the Schussel Professor of Management at the MIT Sloan School of Management and the Director of the MIT Center for Digital Business. We took him away from raking leaves in his Boston home
Our Stickler’s Spotlight this week focuses on unarmed combat by the book (the DMG, that is) and by other means. For more discussion of grappling, pummeling and overbearing, here are some good Dragon articles to seek out: “How to Finish Fights Faster” by Roger E. Moore. Dragon #83, March 1984, p. 55 Roger E. Moore
Mordenkainen’s AD&D statistics were first published in The Rogues Gallery (1980). His statistics were updated in Mordenkainen’s Fantastic Adventure (1984), The City of Greyhawk (1989), and Epic Level Handbook (2002).
The Robe of Useful Items is an original DMG magic item, sure to be familiar to old-school players, but one which provides ample opportunity for customization by the creative DM. We’d love to publish an article on any unique Robes which others have created.
Aside from the Players Handbook and Dungeon Masters Guide (put down that Unearthed Arcana!), look for some of the following Dragon articles for interesting insights and alternate perspectives on the Magic User: “Everything You Never Knew About Spell Books” by Gary Gygax. Dragon #62, June 1982, p. 14. Introduces the concept of cantrips; discusses the
The Automaton comes from Dragon magazine #101. It’s one of my favorite monsters, just because of the limitless options for what it can be made of, and the great fun a magic user or cleric PC can have creating one of their own. FREQUENCY: Rare NO. APPEARING: 1-2 ARMOR CLASS: See below MOVE: 9″ HIT
One of the seminal influences in fantasy in the twentieth century has left us for Valhalla. Gygax was a giant, a man whose enthusiasm and sense of adult play took a weird cerebral offshoot of board and strategy games and turned it into an accessible, endlessly stimulating, life-changing mythology for the Star Wars/Lancer Conan/”Frodo Lives!” generation of the 1970s and 80s.
In our main feature for show number 2, we talked about where to find the books and other resources for 1st edition. Of course, eBay and Craiglist were the first places we suggested, but there are plenty of resources for those of you who have lost some of the books of your youth. Troll and
Reader Jervis Johnson kindly sent along the following short article by Gary Gygax, published in the October 1972 (No. 127) issue of Wargamer’s Newsletter. There’s no copyright statement on the issue from which this is taken, but it’s assumed to be copyrighted to Donald Featherstone, who began this venerable periodical in 1962.
The Deck of Many Things is a classic magic item from the first Dungeon Masters Guide which has found incarnations in many games since. You can roll for which card a PC draws, create your own with a deck of cards, or even buy a professionally printed one from Green Ronin: www.greenronin.com/store/product/grr3004.html Here’s someone who
In the Game Mechanics segment, we talked about running combat in 1st edition. Everyone has their own approach within the rules that are given, and this is my own approach. I use a “segment of action” approach, where a lower initiative roll is better because the number rolled is the base segment that character begins
The Creature Feature for show #1 comes from Dragon magazine #101, the Creeping Pit. FREQUENCY: Very rare NO. APPEARING: 1 ARMOR CLASS: Not applicable MOVE: 12″ HIT DICE: See below % IN LAIR: Nil TREASURE TYPE: See below NO. OF ATTACKS: 1 engulfment DAMAGE/ATTACK: See below SPECIAL ATTACKS: Engulfment, cast victims into Astral Plane SPECIAL
Our main feature for show number one was based on an essay written by Matthew Finch, A Quick Primer for Old School Gaming. This is an excellent booklet, available as a free download on Lulu.com. We heartily recommend this to old and new players alike. While you’re at it, take a look at some of