No matter what type of role playing game you referee, there is one thing that you should think about across the board: Do you enjoy what you’re doing?
This week we talk about the new weekly feature on RFIpodcast.com, +2 to Save, and the latest installment, “How to Create Your Own Adventure.” We explore a sometimes-overlooked creature, the gnoll, how to play a thief, and the Beaker of Plentiful Potions. 00:06:04 Creating Your Own Adventure 00:28:21 Creature Feature: The Gnoll 00:48:53 Playing a
This week we welcome special guest Jeff Grubb! Jeff started at TSR in 1982, where he contributed to the Monster Manual II and Unearthed Arcana, and wrote The Manual of the Planes. Within the D&D universe, Jeff is also known for helping to create both the Dragonlance and Forgotten Realms worlds. In this issue: 0:00:00
In issue # 11, I spoke of the Frost Golem and requested the stats of this monster, well faithful listener Mike aka Sieg from Dragonsfoot.org came through… Frost Golem FREQUENCY: VERY Rare NO. APPEARING: 1-2 ARMOR CLASS: 2 MOVE: 8′ HIT DICE: 8 +2 % IN LAIR: Nil TREASURE TYPE: Foci worth 100-1000 (1d10x10) gp
This week is devoted to the tales of the cleric Thane, and the introduction of a brand new diary from the mysterious Deirdre. 01:59 Thane, shipwrecked 08:06 Deneb 14:53 Thane and Deneb depart 19:56 Deirdre, shipwrecked DMs Vince, Jayson, and Nick will return next week for an all-new issue of Roll For Initiative. media.blubrry.com/rfipodcast/p/archive.org/download/RollForInitiativeVol1/RFI012.mp3Podcast: Play
In this series I will be looking at modules, freely available from Dragonsfoot, and giving my opinion on them. I may also sparkle some new ideas that any body may use freely with.
After we spoke of GaryCon 2010 in our last show and asked our listeners who went, to give us a full report. Well, one of our listeners, named Jason, sent us an email and said the following: Hi, Guys, I was there. It was awesome. I can give you a review from my point of
I want to preface this article by saying I have nothing against pre-written modules, and that the information presented herein is not the “right” or “only” way to go about creating your own adventure. This process is simply the way I do it and is what works best for me. I will attempt to give
Our feature this week is about poison in AD&D. Sparked by this post on Dragonsfoot, we went back to Dragon magazine #81 for a read of Chris Landsea’s article, “Taking the sting out of poison: Another view on how to use toxic cocktails.” Unsurprisingly, Vince & Nick split with Jayson on readings of the article
In this issue, we talk about: Poison in AD&D – too complicated, or too simple? Playing Tips – Interrogation; not with a Paladin around? The Dragon’s Hoard – Girdle of Femininity / Masculinity Creature Feature Theater – Golems! The Library – Dungeons & Dorks Blackstone’s Vault – U3 The Final Enemy media.blubrry.com/rfipodcast/p/archive.org/download/RollForInitiativeVol1/RFI011.mp3Podcast: Play in new
The creature’s webbed feet slid silently across the cold stone floor. Its attention focused solely on the golden statuette. As it reached for the glittering item, it failed to notice the nearly invisible string attached to the base. With one pull, the heavy net fell from above and engulfed the vile thing. Hissing and shrieking,
In issue 10, we dive into the mailbag and the phonebag to answer some questions about laptops at the table, magic spells underwater, and whether Jayson sounds like Sheldon from some television show he’s never seen before. Topics this week: Miniatures in 1st Edition AD&D Creature Feature Theater – The Doppleganger Playing Tips – Establishing
According to DM Bill, Jayson sounds like Sheldon from Big Bang Theory, and Nick sounds like Drew Carey. He didn’t give Vince a dopplegänger, but Vince did do a pretty good William Shatner voice in this issue, so now all you listeners have a face to put to the voice for Vince as well. Here
Recently, we got an email from a listener named Tom, who supported using laptops during his AD&D 1e game, here is what he had to say: I am currently running a 1e campaign with a 5 players , 1 of whom ( my nephew) lives over 2000km away from my house. we play using skype
In Issue 4 we spoke of Wishes, how they are used, and what it is. Well there is two great articles in Dragon Magazine #49 about wishing, and I thought I would give you a teaser of that, by grabbing just “The General Principles of the Wishes”